Oct 22, 2008

Bug Fixes

I need to make a post with more substance, I know this. But I had a random thought:

Though Warhammer has some slight bugs, mostly of the graphical and animation sort, as any new MMO will have I really apprieciate the rate at which Mythic is releasing bug fix patches. Nearly every game I've played previously has seemed to follow the pattern of 'Only fix things that are major instantly. Everything else can wait to be applied in a giant bug fix patch a week or so from now" Even when whole quests lines were broken and unfinishable they'd remain so until the devs got around to their next weekly or bi-weekly patch.... if then (Hello, Vangaurd.) 

Neary every day I check the patch notes and find a small patch fixing a handful of bugs. And I wonder why more developers don't do that.  It seems a vastly superior way of doing things. Heck, last Thursday there was a scheduled maintence that applied a rather large patch including some crafting reworks. Shortly after the patch there were issues with the login servers and realms came down again for a few hours. When the servers came back up they'd taken the downtime as a chance to apply EVEN MORE bugs that they'd apparently finished off between 10am and 3pm that work day. I love that

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